Emma Assin

prototyping
I'm never happier than when I'm prototyping. Be it rough paper testing, experience click-throughs, user journeys or quickly bringing to life with code an idea that's burning in my mind. It's the best way to see if something's going to work!

music
Showcasing four prototypes made for potential educational music experiences
00:00 - Live Action Band Manipulation
01:21 - Magic Keyboard with “Moods”
02:50 - Adjustable Xylophone
04:05 - Melody Visualization Tiles
noggins
A selection of prototypes designed to communicate ideas and test out concepts. All featuring the lovable Noggins.
00:00 - Educational Dungeon Crawler (any skills can be plugged in)
01:42 - Comprehension Activity (suggested edits to an existing game)
02:42 - Gesture Controlled Dance Concept
03:16 - Perseverance Activity (developed as part of a Grit workshop with Noggin’s learning team)

voice

A selection of prototypes which I made to explore various ideas for voice-controlled interactives.
00:00 - Walkie Talkie Hide & Seek (Exploring user input to control when the device is listening)
01:05 - What’s This? (Name the fruit)
01:50 - Frog Race (The following are Spanish language games requiring a single repeated word for reinforcement and practice)
02:20 - Turning Red
03:30 - Water the Plant
04:12 - Catch the Cats
04:58 - What Blue Thing Am I?
05:35 - What Dog Am I?
funfair
A game concept for positional word which I prototyped, inspired by sideshow games at a funfair.


View Master
View Master demonstrating how an interaction can be good and juicy!